<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>become on W4LKER</title><link>http://walker.eco.br/tags/become/</link><description>Recent content in become on W4LKER</description><generator>Hugo -- gohugo.io</generator><language>pt-BR</language><copyright>This work is licensed under a Creative Commons Attribution 4.0 International License. W. de Barros Dantas Paniágua. 2025</copyright><lastBuildDate>Sun, 20 Apr 2025 00:36:58 +0000</lastBuildDate><atom:link href="http://walker.eco.br/tags/become/index.xml" rel="self" type="application/rss+xml"/><item><title>detroit: become human. coloquei para rodar...</title><link>http://walker.eco.br/notas/bsky-20250420-detroit-become-human-coloquei-para-rodar/</link><pubDate>Sun, 20 Apr 2025 00:36:58 +0000</pubDate><guid>http://walker.eco.br/notas/bsky-20250420-detroit-become-human-coloquei-para-rodar/</guid><description>detroit: become human. coloquei para rodar pela primeira vez e o jogo me pede para aguentar um tempão enquanto compila shaders. a CPU ta fervendo aqui, a 100 por cento</description></item></channel></rss>